Railroad Locomotives
A downloadable mod
This is my pack of railroad locomotives. I have everything from 1500hp switchers to massive 6000hp road locomotives. I have been working on these for a while now. I have quite a fleet of locomotives available from all class 1 railroads and some fallen flags. CHECK THE DEVLOGS FOR NOTES ON WHAT WAS ADDED/CHANGED IN THE MOST RECENT UPDATE. Here is a quick guide for setup with an explanation below:
- Store deliveries mod to spawn loco next to track.
- Some kind of extra strength to place loco on track (I recommend LUMBERJACK), with invisible wheels in the middle between the rails.
- Enter the locomotive and unfold to unlock the trucks to turn freely.
For all of the locomotives, I use the store deliveries mod to spawn it next to the track, then I use super strength to place the locos on the track. Unfortunately, the developer of the mod I was using reported me. So I have followed their instructions and removed the mod from my page. So now you will have to find your own mod that allows you to pick up enough weight to move the locomotives around. I now recommend LUMBERJACK mod as it is capable of lifting the locomotives if you change the settings in game. Anyways, there are invisible wheels in the middle of the front and rear axle of every truck. Those invisible wheels sit down in between the rails and thats what keeps them on the tracks. the trucks will sit on the tracks as they should. Once you have the locomotive on the tracks correctly with the invisible wheels between the tracks, you then must hit the "fold" function to unfold the loco. This will allow the trucks to turn freely as they should and allow them to follow the rails correctly. All locomotives can be connected to rolling stock and to other locomotives from either end. Currently, connecting multiple locomotives together does not increase the pulling power, it is strictly for looks. I hope to include that capability in a future update with an MU cable. All locomotives have the option to select the locomotive number. All locomotives also have multiple different lights, including headlights for SHF and LHF, illuminated number boards, truck lights, step lights, and ditch lights that can be solid illuminated, alternating flashing, or both. Turning on the locomotive will turn the bell on. This mod, like most of my mods is a big WIP. I add stuff as I think of them and I am constantly tweaking and updating it. As always, let me know if you have any suggestions or feedback.
Updated | 19 days ago |
Status | In development |
Category | Game mod |
Rating | Rated 4.9 out of 5 stars (17 total ratings) |
Author | JWeezy Construction |
Tags | Farming Simulator, Farming Simulator 22 |
Download
Click download now to get access to the following files:
Development log
- 1.7.7.3 Update19 days ago
- 1.7.7.1 Update56 days ago
- 1.7.6.5 Update95 days ago
- 1.7.4.1 UpdateJul 07, 2024
- 1.7.3.6 UpdateJun 12, 2024
- 1.7.3.2 UpdateJun 09, 2024
- 1.7.2.0 UpdateMay 25, 2024
- 1.7.1.0 UpdateMay 11, 2024
Comments
Log in with itch.io to leave a comment.
Do you plan on adding european trains too?
Small
locomotive parade
gostei do edifício ta disponível? Também estão bonitas as locomotivas
tanks
Jweezy, Do you have any plans to do any forklifts or other sorts of material handling machines?
Nice locomotives
Have got around to working on a Southern skin for the GP7. A little tweaking to go for the logo, road name, and numbers. I can share it with you to add to the pack when it is finished if you like. Will do the black "Tuxedo" version after I finish the green.
It looks great! yeah if you send it to me, I would love to add it to the pack! you did a phenomenal job!
What's the easiest way to get it to you? Also have the numbers for both done up in Southern's font, but can't quiet figure out how to get it lined correctly.
New one 😂
Nice and good job j weezy new emplements work grate
Very nice! and thank you!
Could we possibly see some iterations of the RS1? It would be the first road train in the lineup compared to the SW1500 shunters and full-size engines. Plus, it's absolutely beautiful with the long nose off the cab and the shunter body for the diesel engine!
I will see what I can do! I havent been able to find too many good ALCO models tho
They definitely are a rare engine in real life so I'm sure models are far and few, new to the whole moding scene and all so I'm not exactly sure where y'all find your models for stuff. If you point me in the right direction, I can go on a hunt for some to possibly donate. Also do you know of any mods that allow me to link the throttle/ power output of linked engines or if that could come in a possible update? Know I've asked for a lot always appreciate the hard work boss!!
Yeah I gotcha, I have been finding free models, but I will continue to look for some ALCOs! As far as the Multiple Unit power, I wish I could find a way to do that.. Unfortunately the game engine kinda limits that.. The only way that I have found to make it work is if you set two locomotives facing forward, set the rear loco to follow the loco in front using the follow me mod, then connect the front locomotive to the back locomotive and that will have them both pulling. hard to control tho, and the only way to throttle down is the set the follow distance down or turn the follow me loco off
Ahh makes sense, I'll give that a try I really only need it for going up large grades while loaded down, over level ground all the engines seem to have no problems.
Can you do an SW1500 in SP Colours? and the cables on the brake and electrical on the SW1500. please
Ohhh absolutely! I like that idea of the SW1500 in SP colors! As for the brake, electrical and MU cables, they should be on the SW1500 as of the last update? unless I missed something or missed one of them?
By chance can we get some Southern Railroad locomotives? They had MP15s and GP7s that could be skinned from what you have already, but everything else is High Hood units. If you can tell me where you prefer the models to come from, I would be willing to donate one if you are up to it.
Oh yes I need to get some Southern Railroad locomotives added! I have unintentionally neglected them. I should definitely be able to add a GP7 in Southern, I also am adding an SD9 to the next update and I am pretty sure they had some of those as well. I actually have a project that I am working on for somebody atm, but once I am done I will let you know!
Hello, great Update with the new interior of the Standart cabs! but would it be possible to add an Sd70 with the standart cab or a SD 50?
Thanks! glad you like it, I like how the standard cab interiors turned out too! I think I am going to rebuild the wide cabs to be as good as the standard cabs now haha. As for a standard cab SD70 or SD50.. I like that idea. Lemme see what i can do!
ant idea why i cant get the locomitive to get on the tracks in silverun? thy wont settle on the track they keep falling over? only that map
Im not sure I havent played on that map before.. If you enable visible collisions, is there any kind of weird collision in the middle of the track on silverrun?
how t i enable collions?
Где исправление???
You have to place the locomotive on the tracks and then unfold it, it is all explained in the description
How come the gp40-2 doesn't have any ditch lights?
Which GP40 doesnt have ditch lights?
the csx one
hmmm I will have to check.. it should have the same ditch lights as the GP38-2
jweezy, i am so happy to see a frisco locomotive! it is one of my favorites also in the new update photos how did you get the locomotives to shine?
Glad you like it! as for the pics, they are just shining because they are in the store where the light is super close and bright lol
If you change the startup sound in the xmls to just the default locomotive startup sound that you can find in the game xmls, then they will start much faster. basically the startup time is determined by how long the set startup sound is
OK Thanks and i must look now to find it.
Hello I can`t find exactly to change in the other Sound.xml . All Loks drive for me now with Birkshire sound.
I know you have a TON of requests and a lot on your plate! I am very grateful.
I just want to throw a hat in the ring: Steam locomotive 4014, the Big Boy. Would love to be able to tow cargo with it.
Happy to do some research or find a model for you too.
he is planning on adding the union pacific FEF-3 and possibly big boy
Hello! thank you much appreciated!
As for your request, yes logitech is correct! I am currently working on the UP #844, a 4-8-4 FEF-3 steam loco. and after that I will attempt to bring the big boy UP #4014 into the game! Thank you for your offerings, I have already had a fantastic Big Boy model donated to me, I just have to get to it. Steam locomotives are very complicated and take A LOT of work to ingame compared to the diesels because of all the moving parts so they take a while to get into the game
Any plans on adding new hopper cars or a variant of the old famous triple crown later on the road map? I know you've been very busy with the old school steamers lately i've been following your comments as I've seen them lately
I dont have any plans for any new hoppers at this time, but I do plan on adding the famous triple crown at some point! I am pretty sure they just did their farewell tour irl? so I would love to preserve them in FS. I am pretty sure I have seen the model before
They did there final run I believe at the end of september it was alot of the railfan community was filming the last triple crown runs live in person and on youtube it was quite a weekend for railfans on the last hoora for the triple crown
Yeah I saw videos of its final run, didnt get to see it in person tho unfortunately!
Hello,
Is there any way to add the Emd DD 35 or DD40?
Hello, I would love to add the DDA40X at some point! I will have to see if I can find a good model
HELOO!
love the mod
nothing wrong with it
only have one request
could you ad an EDM F7/F7B
just my favorite locomotive and it'd be neat to see in fs22
or another steam engine
idk just speaking my mind, like I said, nothing wrong with the mods and the engines in the game
Glad you like it! I think I found a good F7 model, I might bring it into the game at some point!
YES
YIPPEE
EXPONETIAL AMMOUNTS OF JOY!!
I also saw in a comment your adding new steam engines the big boy (which I got to see irl recently, not a flex i swear) and another UP one, and my good man
I literally cannot wait.
looking forward to the next update, no matter when it is!!!
Hey hey that is awesome that you got to see the Big Boy in real life! I was so so excited to be able to see it this year on its pacific northwest tour, but UP unfortunately had to cancel the tour because the Portland subdivision is just too busy to support it :/ so I was super bummed to miss out on seeing it
AWW DAMN! I'm sorry you didn't get to see it, if it makes you feel better I'm now broke because of gas prices and I drive for probably a total of like . . 20 hours, idk, a lot. Didn't get to see it run or the whistle, just see it sitting, but
gah
DAUM
she is so pretty-
(also a side note, ik you have a lot to do and a lot of request
(but)
(on the f7)
(I will do anything so you will add a Burlington Norther decal to the F7 so it can match my HO scale loco)
(and the b unit if you plan on adding that as well)
(sorry I just thought of that after my first comment, and just)
(wanted it out there)
(love the mod, love you, have a good day mwah)
Hey hey that is awesome! haha it is absolutely beautiful.. Its incredible to me how big it actually is, and I havent even seen it in person yet! but just judging by your pic there, it dwarfs that Peterbilt sitting next to it, and dwarfs that GEVO behind him also! haha
Was it worth the long trip tho?? that is what matters
hello jeweezy, i have started to have severe issues with this mod on your pacific NW farming map. every time i go to purchase a locomotive or piece of rolling stock the game will freeze and then when i click on my mouse it makes everything look low quality and it will give me three types of messages when the game doesn't respond. 1, giants software not responding 2, game is not responding 3, memory allocated at 000000000000000000 could not read memory. i have tried deleting all of my mods and reinstalling more important ones and it still didn't work. please help me fix this.
It sounds like you might have some kind of mod conflict or something bud.. I have not had anybody else report anything like that
I just found out it is mod conflict cuz now it works fine. I've really only had your mods except for a couple of sheds and the stuff for your NW pacific savegame. now I will just have to figure out what mod it is..
Hello Jweezy, just wondering if you would/ are going to add more CN units. SD70, SD75 or SD60? Or some short line and class 2 such as the Iowa Northern (Slugs would be cool) or Iowa interstate. Sorry for all the photos. Thanks and keep up the good work!
Howdy, I intend on adding some more SD70MACs at some point! other than that, I will see what I can do about some more CN units! I dont have anything specific planned at the moment
You're the man!
Create eletric poles
Good evening j weezy, I'm running out of positionable electrical poles to equip electric locomotives in mod energy through the poles, if you're interested I would like to share this mod for faster development
Howdy, I dont have any electric locomotives that require overhead power at the moment. But maybe when I expand my locomotives I will add some overhead power poles!
how do I use the caboose as a control unit?
Cant use the caboose as a control unit yet, for right now I use autodrive or courseplay to make the AI control the locomotives, and then ride the caboose!
Hallo JWeezy
wenn ich den coursplay benutze sperren immer die drehgestelle
auch wenn ich die lok alleine fahren lass passiert das
muss ich da noch was einstellen das die auch die kurven fahren wie geht das mit dieser caboose
gruss oppi1
Howdy Oppi1,
I think I might have changed the scripting for autodrive to make it so that it does not lock the bogies on start. I dont remember for sure
Oki
kannst du die f7 von santa fe hinzufügen wäre echt schön
Hopefully I can add some F7 units at some point! I love the Santa Fe Warbonnet paint scheme
moin, ja das stimmt ich mag auch die Warbonnet Lackierung , vor allem die Chrom Legierung passt hervorragend zum gesamten Erscheinungsbild
Can you add the standart FS22 train to the pack?
I dont have any intentions to add the standard train to the pack, as it is not a real locomotive and I have been trying to stay realistic with my mods
Im also surprised that there isnt an NS es44ac so that would be a cool addition also
Hey man could you take off the weird front lights that are on the csx and other gp38-2s and instead add ditch lights like these?
I was also wondering if you could maybe add a gp40-2 also
I’ll see what I can do!
i just feel like the ditch lights on the gp38-2 rn are not correct since i have never seen them on one before
jweezy, i know i have asked a lot of questions lately but, as for the up 844 what is progress on it or have you even started it yet? i dont understand things well so if youve already told me im just lazy
Keep comments on topic please
Can You Add The UP 844 pls
Did you read my comment literally like 4 comments down?..
Can you add a CSX and CP paint sheme to the GP7 and GP60?
I dont think CSX had any GP7's by the time they came around.. and I dont know if CP has ever had any GP60s that I can find, but I like the idea of a CSX GP60! and a CP GP7! I will see what I can do
what steam locomotive will probably be added next?
I am currently working on a beautiful model of the Union Pacific FEF-3, 4-8-4 locomotive #844! It is an amazing model from what I have done so far. It is just super time consuming to create the steam locomotives as the animations and moving parts are very complicated.
haha what luck that is my second favorite locomotive!
I'd love to see UP's bigboy 4014 that would be sick in game!
I actually have had that model donated to me as well, so eventually I will add it as well! Like I said, the steam locomotives are tedious and super complex, so they take lots of time. So far I have UP #844 in game and working, I am fine tuning the piston and connecting rod movements as this one is more complex then the Berkshire
Where does on donate to you if you dont mind me asking?
any chance of how to get coal for the steam train?
Hi
Ich benutze den
https://www.modhoster.de/mods/coal-and-sand-factory#images
Hello, I have noticed that the Gp7 only drives 1kph when ging backwards.
Wenn sie als 2te lok gekopelt ist zählt sie als Waggon
Auch wenn sie als letzte lok angekoppelt wird
du musst immer die erste lok zum fahren nehmen
hello, I have not experienced that issue. Could you please tell me what situation you had the GP7 in when it would only do 1 in reverse? Were you on a grade? Did you have anything else attached to it? Are you sure the loco was sitting on the tracks correctly?
Hello,
It was on a straigt track without anything attatched.
And it was sitting on the rails correctly because i hadn't any issues when going forward.
Hmmm I did not have that issue when i was doing testing.. I will look into it tho!
is it possible your cruise control is set to 1 on the engine you're trying to go reverse in. you cannot activate cruise control while going in reverse but the number it is set to will limit you to that speed
hello is there any chance there will ever be union pacific coaches?
Great mod but air hose sound is loud enough to blow your eardrums out
thanks! And sorry about that, my laptop is pretty quiet I feel like so I don’t always get a good feel of how loud stuff is haha. Is it the air purge noise? And on which loco? I believe the EMDs and GEs have different air purge sounds
I'm think it’s the purge sound for both GE and EMD I could be wrong though.
I will definitely quiet them down a bit!
Hey jweezy! Loving the mod and the updates! Would it be possible to make an Operail livery for the U33C? Operail uses the C36-7 but there isn't much of a difference between the 2 locomotives.
Howdy, glad you are enjoying them! I will see what I can do about that paint scheme!