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This is my pack of railroad locomotives. I have everything from 1500hp switchers to massive 6000hp road locomotives. I have been working on these for a while now. I have quite a fleet of locomotives available from all class 1 railroads and some fallen flags. CHECK THE DEVLOGS FOR NOTES ON WHAT WAS ADDED/CHANGED IN THE MOST RECENT UPDATE. Here is a quick guide for setup with an explanation below:

  1. Store deliveries mod to spawn loco next to track.
  2. Some kind of extra strength to place loco on track (I recommend LUMBERJACK), with invisible wheels in the middle between the rails.
  3. Enter the locomotive and unfold to unlock the trucks to turn freely.

 For all of the locomotives, I use the store deliveries mod to spawn it next to the track, then I use super strength to place the locos on the track. Unfortunately, the developer of the mod I was using reported me. So I have followed their instructions and removed the mod from my page. So now you will have to find your own mod that allows you to pick up enough weight to move the locomotives around.  I now recommend LUMBERJACK mod as it is capable of lifting the locomotives if you change the settings in game. Anyways, there are invisible wheels in the middle of the front and rear axle of every truck. Those invisible wheels sit down in between the rails and thats what keeps them on the tracks. the trucks will sit on the tracks as they should. Once you have the locomotive on the tracks correctly with the invisible wheels between the tracks, you then must hit the "fold" function to unfold the loco. This will allow the trucks to turn freely as they should and allow them to follow the rails correctly.  All locomotives can be connected to rolling stock and to other locomotives from either end. Currently, connecting multiple locomotives together does not increase the pulling power, it is strictly for looks. I hope to include that capability in a future update with an MU cable. All locomotives have the option to select the locomotive number. All locomotives also have multiple different lights, including headlights for SHF and LHF, illuminated number boards, truck lights, step lights, and ditch lights that can be solid illuminated, alternating flashing, or both. I have now added the ability to switch between SHF and LHF ditch lights using mouse controls on locomotives that have SHF and LHF ditch lights! Turning on the locomotive will turn the bell on. This mod, like most of my mods is a big WIP. I add stuff as I think of them and I am constantly tweaking and updating it. As always, let me know if you have any suggestions or feedback.

Updated 18 days ago
StatusIn development
CategoryGame mod
Rating
Rated 4.9 out of 5 stars
(17 total ratings)
AuthorJWeezy Construction
TagsFarming Simulator, Farming Simulator 22

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Click download now to get access to the following files:

FS22_railroad_locomotives.zip 2.2 GB

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Viewing most recent comments 1 to 40 of 224 · Next page · Last page

hey are you adding the fwwr 

Hi i`ve send you discrod request, i have some fs25 locos and want to ask something

here is my discord 474205699073900544

Hey JWeezy! I was wondering if you could make it so that the locomotives have a plow at the front so that i can plow my tracks? Also maybe a plow as rolling stock? Thanks!! I absolutely LOVE this mod!

Howdy! first off, thank you so much! i am glad you enjoy them!

Second, I tried to make a snow plow at one point, however I didnt like the model much and it didnt turn out well.. Now that I have gotten better, maybe I will try again!

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het jweezy, recommendation for the next update is MKT locomotives and stock! also most of the locomotives liveries are blurry to. 

Yeah I like the MKT! I might add it at some point!

my dad has the top picture in a frame in his shop lol

were you able to add the fwwr

This is a disgrace and not a fashion HORRIBLE!!!!!!!!!!!!!!!!!!

get out bro

Im sorry, what is the problem friend?

Have been enjoying your train mods and savegame on PNW my only issue is the Berkshire Tender does not unfold and derails my train every time.

Is there a fix for this that Im missing 

thank you for the amazing mods and I look forward to them in FS25

Glad you are enjoying them! As for the Berkshire, I am not having that issue, it is unfolding just fine for me and functioning properly.. Could you try again with no other mods enabled?

Yea I will do that this weekend and get back with you 

Thank you 

I tried it without all my mods just the necessary ones it it did work as should now I have to go through and see what mod has the conflict 

Gotcha, sorry to hear that, good luck!

Hey Jweezy the csx es44ac only has the monon skin on it for some reason even though its not an option and you cant select the yn3 and yn3b skins.

Howdy! shoot sorry about that, I will fix that!

Check your DM's on discord, sent you 2 GP7s and 5 GP38-2 skins.

Roger! thank you!

hey jweezy is it posssible that you could add maybe some up passenger cars maybe just dome, normal, end, and baggage?

(1 edit)

I was just wondering if you were going to make that 930M AG Handler with the highlift boom? because the standard one can really reach into the feed mixers and trucks. And to make it easier probably just make it an option for the 938M

(1 edit) (+1)

why did you post this on my railroad locomotives mod when it is completely unrelated to this mod, and when I already told you that I would see what I can do?..

The next update update should include pre-made yards of different sizes

Deleted 15 days ago

The only reason I havent done that, and probably wont, is because with the ladders it allows you to add as much straight tracks as desired to create as long of a yard as desired! If I prebuilt them, they you would be limited to the size I make

gotcha

hey jweezy, i just went to test rr crossing with a couple of the new locomotives i have animated object extend but it doesnt go off no matter the distance

also with the older locomotives not sure if its a loco or another issue

It sounds like you might have another issue friend.. They are working good for me. The distances have changed, the yard speed crossing guards need you to be much closer than the regular ones. Are you sure you have that mod enabled? and are you making it all the way thru the crossing to test them?

i will look into it more its not that big og a deal

nvm i didnt install it i was probably pretty tired last night so when i downloaded i forgot :D

Hahaha good to hear! glad its working now

so can you make the fwwr mod

Hey, tolles neues Update!

Aber ich habe ein Problem. Ich habe vor dem Update einige Texturänderungen für mich selbst vorgenommen, aber wenn ich versuche, sie dem neuen Paket hinzuzufügen, verschwinden die Texturen.

Is there any way that i can add them?

thank you!


as for the textures, hmmm I’m not sure why you’re having issues adding them now.. you should be able to add them just as you did before. Which locomotive were they for?

They were for the GP9 and SD45, but the problem occurs with every locomotive.

Also i tried to add the DDS-file without making any changes, but the Textures disappeared again.

Hmm that is weird.. yeah you should be able to add them the same way as you did before..

hey Jweezy i love your work you are  a great modder ,the locomotive  BN DE25 have a problem she crush the game just freeze  an d i want so bad to play with that loco 

glad you like my work! I have not had any other reports of the DE25 crashing games.. although I just released the update of course.. I’ll look into it and see if it’s an issue on the mod end!

jweezy this update to all of your railroad mods is unimagineable!! also the new BND25 is so cute ima be driving it down the mainline the most

(1 edit)

good to hear! And glad you like it! Haha not really meant for mainline work, but hey you do you man! Haha are you having any issues with the DE25?

nope not at all perfect locomotive

jweezy is the 844 cab roof supposed to be white?

yeah it is for now. Idk if I like it that way. May change it in the future. That’s how the model was

844 IS AN ABOSLUTE W

Hope you like it!

Also it says that pnw farming hasnt updtaded yet will that be later?

but ty so much for your hard work!!!!

Youre welcome! and yeah just updated the save game! youll need all the updated mods of course

well there is a slight issue most of the new coil car liverys are white...

Jweezy Logitech bouta crash out if he doesn't get his update lmao

Hahaha I knowwwwww. I am going to try and get it all out rn! I had to work out of town and graveyard hours this week so it threw my schedule off. I am going to send stuff out now!

so it might be out in the morning eh?

Going the check to make sure I have store pics for all of the new locos and such and itll be out rn! going to have so many new things, including an update to my savegame with MUCH more track

YPPIE

I NO BREATHE UNTIL UPDATE COME TONIGHT

WWWWWWWWWWW

They are uploading as we speak! I think I count like 54 new locomotives that I have added? and that doesnt include all the updates and rebuilds that I have done on everything else!

work is understandable

hosauhd;oiashkldjm

ME CRASH OUT NOW

UPDATEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Do you think you could add accurate ditch lights to the gp38-2 and gp40-2 since right now they dont look correct?

Many GP38s and GP40s had the ditch lights on the nose and not at the top or bottom of the walkway. So they are correct for some

(1 edit)

Oh ok, i've just never seen them that way so thanks for letting me learn that.

Youre welcome, I have been considering adding other style ditch lights as options because I would like to have the GEEPs have long hood ditch lights (I added long hood ditch lights to many locomotives that have them in this latest update). But I want to consult with my buddy Eastern Ontario Edits before I make too many changes as he has actually painted a lot of the GEEPs. So that wouldnt be until a future update.

(3 edits)

I was also wondering if there was anyway you could add some csx sd70macs, es40dc, ac44cw, or the rebuilt cm44ah. Also, if possible, could you make it so that the csx es44ah can have an option to have three cab numbers or four instead of just the four number options right now.

Yes I actually have the CSX SD70MACs and the rebuilt CSX SD70MACe (SD70AC for their designation), some new AC4400CWs, and a bunch of other locomotives! I dont have the 3 number option yet.. But I will see if I can make that an option at some point!

hey i love the mod and i was wondering if you could add a train for my yt channel and for my dad he worked on the fort worth and western railroad and after the 9/11 attacks he put a flag on one of their locos and put on the back in honor of chad stone for my dad not to big FWWR 2000 "Miss Molly"

Howdy, glad you are enjoying them! I will see what I can do about adding the FWWR

thank you so much

jweezy how is the update? what have you completed so far?

Hoping for this weekend! I have A LOT added

Cant wait!!!!!!

is it out yet

(+1)

YIPPIE IM SO EXITED

when be out  me about explode

BRO GOT ME CHECKING EVERY HOUR LOL

yea

i swear im bouta crash out its been 100 days 

jweezy, progress on the next update?

Yeah making progress, still a few things to wrap up! not ready for an official date quite yet

(1 edit)

luckily it wont be a while, i have to get my screen fixed and a new ram card

(2 edits)

I don't know why, But when I get any locomotive, They tip on their side. When I tip them back over with the strengthen mod they still tip over on their side and I don't know why.. Is it cause they have invisible wheels in the middle or something? Its like this even when i try to put it on the tracks..

 Please help lol I really wanna play. I seen this guy click F5 and red walls popped up on the side and he put it on the track super easily but idk how to do that. Here's a little video to show you if you don't know what I'm talking about: 

(2 edits)

hi du musst dieses gleis nehmen das hat diese unsichtbaren wände damit bekommst du die loks und wagen auf die gleise am besten aber immer von vorne greifen geht dann besser

Deleted 63 days ago

I got that track and tried it right now, But even though the train was on the track it still was tipping on its side.. As you can see in this video. I don't know why its doing this. 

du musst schaun das alle räder auf den gleisen sind dann geht es ist was fummel arbeit aber es geht 

dann x drücken für die drehgestelle zu entsperren sonst fährt er in den kurven gerade aus

It doesn't work. It just wants to tip on its side. There is something wrong with the mod. I've never had this problem before. Even when I Pull it down it tips back over on its side.. There is something wrong with the mod. Like I said I have never had this problem. Its like theres 30,000 pounds on one side and the other side is 0 pounds.

(2 edits)

works for me you have to align it with the rails or use the 100m re-railer  it should just fall into place

i had this same problem but only on silver run forest map,no where else,was never able to get it to work on that map

Yes there are wheels in the middle of the locomotives, that it what allows them to follow tracks. So no, none of them are going to sit properly when not on the tracks. As for the second video, it looks like that BNSF SD60M might be too wide to fit properly into the rerailer track. I will take a look at that in a future update. For right now, I suggest you just rail the trains on regular straight track. There is not something wrong with the mod.

Hello, do yau already know when the next update will come?

Yes I apologize! I have been away with family for the holidays, and also my keyboard on my laptop is breaking so it makes it much much harder to mod currently. HOWEVER! I am hoping for an update in January. It will include some SD9's some B40-8W's, the UP 4-8-4 FEF3, rebuilt SD90MAC-H's with completely new and accurate body's and all new sounds, rebuilt SD40T-2's, more GEVO options for many railroads, and a new CSX locomotive! And that is just some of the new stuff I have for the locomotive mod haha

Great News!

As for the SD 90 MAC's, would it be an option to add a version with the phase II cab?

Ooooo the Phase II cab is the rectangular windshield like the SD70ACe instead of the teardrop, right? I will have to see if I can model the SD70 cab onto the SD90 at some point!

Deleted 31 days ago

Dropped some dosh your way brother. Keep up the great work!

Thank you so much my friend! I am sorry I have been rather absent lately, I have been busy with my family and the holidays. But I promise another update is coming soon to the railroad stuff! including that new savegame!

No big deal! I have an 8 month old daughter and its a busy time of year. Working on trying to learn modding, hopefully we can collab in the future :P

That is awesome and congratulations! Yeah it is definitely a busy time for most people. and Yes I would love to collab in the future! Excited to see what you come up with friend

couple flaws i have noticed. 1 the new passenger cars derail really easily compared to the phase 5 amtrack cars. (15MPH around a 30 degree turn). second numbers on the right side of the BNSF SW1500 are Missing. 3rd the CSX SD40-3 when you change paint scheme it goes invisible specifically the YN3, YN3b. last but not least the Berkshire. when it runs out of water and coal it just keeps running anyway.     

now on another note. suggestions. sense your dabbling into steam now. i suggest the big boy and the challenger steam locomotives. i will be happy to commission them if needed.  

he said that he would fix the sd40-3 and is aready working on challenger and big boy. also dont fix the berkshire it helps when you can fill it up with coal

(+1)

Yes as logitech said, I am working on the big boy and I already knew about the CSX SD40-2 and will have it fixed. I will take a look at the other issues!

Thank you oh and one other thing. Idk if it was the plan or not but the lighting doesn't work in the newer passenger cars either. There's no light switch trigger

Oh I must have missed that! I will see what I can do about adding that

Funny you talk about the CSX SD40-3 bc I found this problem not to long ago and JWeezy did respond to it. So he is kinda busy rn and tbh this is a great mod thats probably given him a lot stress since he is updating and adding new things.

(3 edits)

hejweezy, i cant remember if ive asked you before but can you add a texture for the sd40-3 from the stillwater central railraod / watco?

Ill see what I can do!

thank you

(2 edits)

Hey, I noticed that the numbers on the  CSX U33C are not working.

are there any ways to fix that?

(1 edit)

Oops! yes I will fix that. Thanks for letting me know!

(1 edit)

of course the elephant in the room,what this gonna be like in fs25? This mod is already perfect in my eyes,thank you lord weezy!!! Have you been able to see what it will look like to get over into 25? If at all,I’m still trying to figure building tracks around maps in fs22 

(+1)

I do plan on moving them to FS25 at some point, but I have no idea how it is going to be! I dont even own FS25 yet so I have no idea how difficult it will be to transfer them. I do have some more improvements, as well as UP #844 almost ready that will be released in FS22 before I even look to start converting things

I just got it and while it’s better,it’s just not the same without all the modding ,so I still do mostly large maps with your railroads,trying to build networks almost always unsuccessfully😂 you still plan on releasing another map with a rail network in it still? Been awhile since you mentioned anything about that,just curious

haha awesome! and I plan on releasing it, just still trying to fine tune it!

(1 edit)

Hey Jweezy one quick question is there any way for me myself to take your locomotive and paint it into my own livery from my fictional railroad in Trainz? if so please help.

Never mind I found out but is it possible if I paid some money you could throw the Ottawa central paint scheme on some locomotives for me?

yeah it is possible to paint them! most of the locomotive templates are available in the textures folder. as for paying for some specific paint schemes, absolutely that is an option. DM me on facebook at justin wies or on discord @ NHLmetPENGUINS and we can discuss?

Sent a request for now i dont have much money and need help learning how to edit the templates then implement them in game.

How do i go about repainting and then replacing or placing that livery on

Hey, the SD40-3 on the CSX has the YN3 and YN3B livery's broken in the editor. Is this just a visual glitch or is this happing to you too? Cause this seems to be a bit weird...

Oh shoot! I must have messed something up. I will fix that!

No worry, just trying to help like the others are! :D

Do you plan on adding european trains too?

yes 😂 

No, I have no plans on adding European trains at this time 

Small

locomotive parade

gostei do edifício ta disponível? Também estão bonitas as locomotivas 

tanks

(+1)

Jweezy, Do you have any plans to do any forklifts or other sorts of material handling machines?

Nice locomotives

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