1.7.0.1 Update
Changelog
1.7.0.1 Added the following locomotives:
-WSOR SD40-2 at the request of Runnindeeres
-WC SD40-2 at the request of Runnindeeres
-WC GP38-2 at the request of Runnindeeres
1.7.0.0 Initial Public Release
1.6.1.1 Corrected all errors
1.6.1.0 Reworked all locomotives to connect SHF or LHF
1.6.0.7 Corrected Price, Fuel Capacity, Fuel Usage, and Gearing on all locomotives
1.6.0.6 Added the following locomotives:
-Amtrak SW1500
1.6.0.5 Adjusted wheels and attacherJoints
1.6.0.4 Corrected alignment on all locomotives
-Added the following locomotives:
-NS SW1500
1.6.0.3 Added the following locomotives:
-ATSF C44-9W
-BNSF C44-9W
-NS C44-9W
-SP C44-9W
1.6.0.2 Added the following Locomotives:
-BNSF SD60M
-CSX SD60M
-CSX C40-8
-NS C40-8
-UP C40-8
1.6.0.1 Added the following Locomotives:
-CP SD90MAC-H
-NS SD9043MAC
-UP SD90MAC-H
1.6.0.0 Reworked all current locomotives to have component bogies
1.5.2.0 Added the following Locomotives:
-BN SW1500
-BNSF SW1500
-CPKC ES44AC
-CN ET44AC
-KCS ES44AC
-Corrected weights on non-heavy ballasted GEVO units
1.5.1.0 Added the following Locomotives:
-BNSF ES44AC
-BNSF SD70ACe
-CSX ET44AH
-CSX SD70ACe
-NS AC44C6M
-NS SD70ACe
-SP AC4400CW
-UP C45ACCTE
-UP SD70ACe
1.5.0.2 Updated collisions
-Increased clip distance to 2500
-Changed collision mask for use with winch
1.5.0.1 Added NS GP38-2
-Removed unnecessary shapes from CSX GP38-2
1.5.0.0 Initial Testing Release
Files
Get Railroad Locomotives
Railroad Locomotives
This is my pack of railroad locomotives.
Status | In development |
Category | Game mod |
Author | JWeezy Construction |
Tags | Farming Simulator, Farming Simulator 22 |
More posts
- 1.7.7.3 Update48 days ago
- 1.7.7.1 Update85 days ago
- 1.7.6.5 UpdateAug 10, 2024
- 1.7.4.1 UpdateJul 07, 2024
- 1.7.3.6 UpdateJun 12, 2024
- 1.7.3.2 UpdateJun 09, 2024
- 1.7.2.0 UpdateMay 25, 2024
- 1.7.1.0 UpdateMay 11, 2024
Comments
Log in with itch.io to leave a comment.
Hi Jweezy, me and my brother love this mod but we feel it would be cool for you to add a "sticky" wheel feature so trains dont derail as much. I expect the coding and programming is easier said than done but it would be nice to be able to drive with little risk. Love the mod otherwise, this is a home run.
Thanks a bunch! I am glad you and youre brother are enjoying it so much! As far as the sticky wheel feature, My aim is not to have them handle like the in game trains where you can just hit a corner at 50mph and not worry about derailing. My goal is to keep them as realistic as possible and trains in real life cant just hit sharp corners at high speed without derailing. However, I do think they derail a bit too easily still. So I am working on improving that! The coding you mention is A LOT more easier said then done, but I am working on what I can do to help keep them on the tracks a little bit more
Love to hear it. Thank you
Love all the hard work that you put into every mod you make. can the locomotives be put on the tracks using a crane is it possible or not..
Thank you! There is much more to come. Im not sure if you can use a crane.. I will have to look into that
Thank you so much for all your work!!
Youre welcome! hope you enjoy
could you add some steam trains
Steam trains will be in the works! they are a lot more complicated with their moving parts so it may be a bi
sweet hey i found a rail transfer silo just needs some tweaks taller pipe and colliders removed form center and will fit well with rhe track you got i use it but have to set it little lower but works it is on mod hub would be easyer to edit for you
Nice! I will not be working on any silos yet. Maybe at a later time. But I will keep that one in mind if I do work on some