I've spent easily 5 hours now trying to place track haha. If they don't line up exactly, the locomotive derails. Are you able to make some 'S' curves? What about some placeable train-specific filling stations too. Just a couple ideas. Would love to see it, hopefully its easy to port this to fs25 when it comes out too.
Also. You know how when you place multiple bunker silos, they snap together? I wonder if we can port that functionality into this, to make rails line up correctly.
Do you have any tips or tricks for getting rails to line up correctly? I have spent way too much time trying to perfect it only for the locomotive to drive straight off a curve haha
I have been told that the move object mod that lets you move placeables once you placed them makes it SUPER easy to place them perfectly? I personally use a modified version of the building snap mod that lets me snap to a 0.02m grid and 0.1 degree instead of the standard 0.5m and 1 degree. Makes lining things up super easy for me. But what is this about a bunker that snaps together?? I am not aware of this? Maybe I could implement it in?
I also have added a lot more track options for the next update! I am also including a coal and Iron ore loading building! I am currently working on it
Heyyyy!!! JWeezy 🙂 would you maybe be able to share that modded version of building snap with us haha 😅 IV literally been trying to do exactly that for a week now using notepad++ but for some reason when I go into the game 0.02m for the grid and 0.1° for the rotation doesn't seem to show it's still the default .5m grid and 5° rotation. The LUA file is saved with the edited grid and rotation when opening it back up but I'm missing a step or something.
Hahaha, I would love to share it! but after I got disciplined for sharing my edit of the easy dev controls, I am hesitant to post another edit of a script mod.. Maybe DM me on FB or on Discord and I can send it to you there?
I actually figured it out!!! 😅 Right after sending that, I'm a fucking idiot..... Lol every time I would start the game back up I would stupidly go into the downloads hub from the main menu and I kept updating the mod not realizing that every single time I did that modgub was technically "fixing" the mod back to the original creators specs. I noticed that fs22. Mod assistant still registered it as a working mod with no errors so I started a game and sure as shit the changes I made were working 😅 sometimes I just wanna punch myself in the throat lol
As far as I know, the base game bunker silos 'snap' together somehow. If you place one, the next will 'snap' next to it, at least for the large one. Not sure how that is accomplished, but would be a superb feature.
The Move Placeables mod did help, but its pretty time consuming getting terrain and track to cooperate just right so the locomotive doesn't derail.
Yeah I looked into it.. I had high hopes for that snap that you were talking about with the bunkers, but after I dug into the coding it appears that the code would limit the "snap" to a straight line, and doesnt allow for any angle changes. so basically, the only things that I could apply it to would be the straight track, that snaps together pretty well anyways from the grid snap.. maybe at some point somebody will be able to rewrite the code so that I can implement it the way I would like to, but that is above my skill level at the moment..
I am glad the move placeables mod helped! I will say, I know its tedious and time consuming, but it gets much easier with practice! I am pretty quick with it now
Howdy, Do you find that using that mod makes it much much easier for you to line things up properly? That is the mod I was talking about in my response to BoogietrOn
Hello, I am having issues when adding the railroad guards to maps. The first one goes down to the earth level then the one on the other side of the track crossing is elevated. Is there a trick to making the second one level? ty
Howdy Ken, yeah like I said, animated object extend causes that for anybody else having this issue. disable that mod while placing the crossing guards, then reenable it to play!
Hey Jweezy, big fan of all this as a Railroad Enthusiast in real life but i having a problem with the crossings, unfortunately every time i try to place another county or city crossing next to each other it says exactly "this object is colliding with another object anyway to sort this out? if so help is appreciated
Hi im Bau Menü hast du 2 Anzeigen oben links im Feld die auf on stehen die untere musst du auf off stellen dann ist die anzeige weg und du kannst die Weiche oder Schiene platzieren bei mir ist das taste V Taste C ist für die raster platzierung die hab ich meistens auch aus weil du ohne besser justieren kannst
Ahoj, stáhl jsem si aktualizované soubory, vložil jsem mody, ale nikde ve hře nemůžu najít umístitelné kolejnice. Odstranil jsem všechny startovací mody, nechal jsem jen vlakový systém, mapu země nikoho a koleje stále nejsou nikde k nalezení. Není zde ani karta, ani noclehárna. Pouze ve složce dekorace/ploty je kolej, která je postavena jako plot. Díky za jakoukoli radu.
Howdy, have you downloaded my store category mod? It adds a store category to the construction menu so you must have it. That is where all of the track and such is located now, as I have added many more options for track sections.
i like the mod, though even though i use the track to put the trains on to the track, line up the track like someone with OCD, and fold the train, the train still will not follow the curves. any suggestions?
I downloaded the update that gave the tracks their own tab in construction menu. However, while the tab shows up, the tracks are still located in decorations. I tried deleting file then adding new one but that didn’t work.
u know our station at Petrie actualy has the same modern layout as that of the 2 platform appearence with that of the elevator and bridge if u know what i mean by that?. I mean honestly when I take the train reguarly irl i keep seeing that on the Kalangur and Petrie stations i see such a layout with those platforms
Can someone explain to me how to connect track to the turntable? Whenever I try to it puts it under it or it won't let me adjust the height to where it needs to be.
I suggest using the building snap mode in free placement mode, then the ground wont be leveled when you place the track so it doesnt mess up the turn table
This mod is awesome. I'm working with RGC right now and we noticed that on server games the trains derail for no apparent reason. I'm trying something with increased wheel lips on the front and rear of the locomotive to see if that helps. Also, for placing tracks I've been using the move placeables mod and it was a game changer for lining up pieces.
If you'd like my version of BNSF_SD40 with the extra wheel parts let me know and I'll gladly send it to you.
Any luck with the increased wheel lips? I have issues constant derailing on our server as well and by the looks of it, the track is all level and snapped together.
Just a thought, how come you don't have the invisible barriers on all the tracks instead of just the Rerailer track? Wouldn't that help with keeping the Locomotives and cars on the tracks especially around corners? And maybe stiffening up the wheels so that when you unfold them so they have a bit of friction to the collisions against the inside of the rails.? I mean if that's even possible,vim speaking on something I know nothing about of course so I could be suggesting something absolutely idiotic 😅 just having one of those middle of the night thoughts that you keep running over and over in your head so don't mind me lol
das würde vieleicht gehn aber an den weichen und mit breiter ladung geht das nicht zb:der Cat 335 bleibt an den unsichtbaren Wänden hängen auf dem Flatbed Car
Yeah the invisible barriers sound good in theory, but work out extremely poorly in practice unfortunately :/ As oppi said, any oversize loads will collide, really limiting your ability to use flatbeds and the lowboys. also, the locomotives and railcars do not slide smoothly along the invisible walls like ice, they collide more like Velcro pretty much as soon as they touch they would "snag" on the walls
Yes! inclined bridges is coming, for now, you can use the inclined track, place it free (so it doesnt level ground) and then place the black bridge pieces. It kinda works until I get proper inclined bridges!
im curious that structure in between both train platforms i imagine that must house the elevators. hows it possible to get the train platforms with that Bridge and the elevators?
Glad you are enjoying them! I will see what I can do about creating those track options. I have been having issues with how I could get a diamond to work tho
Thanks glad youre liking it! I have been trying to figure out how I could get a diamond to work.. since the wheels ride inside the rails it makes it difficult.. but as soon as I figure out how to make it work I will!
I love this mod! I've just recently gotten into this game and barely have the specs to run the game with the amount of mods I want to use😅 but between this and terrafarm I don't think I've actually spent more then a few hours actually farming the last couple months haha
Haha glad you like it! yes Terrafarm was a game changer for me as well. These trains have been pretty fun for me! the next savegame that I am working on now is wayyyy more complex than the last one I released. This next one will have mainlines along the river and steep grades to try and pull
that's awesome! IV been having trouble getting the tracks to snap together properly and getting the engines to sit just right on the tracks, they always seem o keep leaning to the left or right and I'm doing everything properly and using build snap and everything but I hink it has more to do with my system itself to be honest.... there's something to do with the collisions on my end not to mention I'm using a gamepad and not keyboard and mouse haha
Make sure you don't have any mods that add realism or anything like that to your game. I have a mod called Center of Gravity which adds realistic weight distributions over your axels and what not causing my train to engines to lean.
Can anyone provide some assistance with using the girder bridges? Whenever I place them then put the track over the bridges, the track just levels the ground and covers the bridge... Not exactly what I was looking to do. I'm trying to cross a small creek on Huron County, MI and I'd rather not use the big red bridge to hop the creek...
Other way around my friend, you should place the track, turn on free placement so that it doesnt level the ground across the creek, then place the bridge on the track and it will place it at the right level!
Okay... is free placement a different mod? I'm sorry if that's a noob question... Just wasn't sure if there is another mod I should have or if it is a setting I'm missing somewhere. Great mods by the way! I really enjoy having a train on my favorite maps that don't already have trains.
Uhhhhh I guess I havent ever even thought of it! I think it is a part of the building snap mod? It allows you to place placeables without deforming the land or painting the land. Not a noob question at all! I am glad you are enjoying it
I'll have to investigate that building snap mod further. I know I have the building snap mod from DumpsterDave. I'll just have to play with it some more to figure out all of the features. Thanks for your help!
You are correct, free placement is part of the Building snap mod... might help if I read the controls window every once and a while... That works perfectly! Thanks again for your help!
Hello! I'm sure you've gotten this comment before and I'm just not seeing it, but where is the steam train? I vagally remember it and playing with it for a little bit. But now I no longer see it, and I was just wondering when or if it's getting added back, and even not, I'd love to figure out how to put one into my game, it's be a dream come true.
Howdy! the current version of the railroad locomotives has the NKP 2-8-4 Berkshire steam locomotive included with it! if you are not seeing it, I would suggest making sure that you have the latest version of the locomotives mod and NO other versions, as that can cause issues.
just use standard 20m rail piece and put it inside both ot them.
you have to be precise, otherwise trains may jump up over parts that sticks out where they shouldnt and end up derailed.
there also is (i think it is in vanilla) a piece in fences that look like train track which you place just like.. fences. it have the same wide as those from mod but its really hard to put them as you would like to.. so use it only as a last resort.
Exactly like Jupiter said! I would suggest overlapping a straight piece or a curve piece with the piece on the right, but stick it out so that it connects. or use the placeable fence! It is ususally much easier to overlap track to make connections on straight pieces, so I also might suggest relaying track from the switch back the other way until you can get to a straight piece to line up. If that makes sense?
This photo is out of date, the mod has already been released, the European locomotives, this fpi from fs19, the others I made them, waiting for j weezy to post or pass it on the group's discord, I posted the European version of 19 locomotives
One again a big THANKS for your wonderful mods! Awsome!
Im running a one track line around the map (with some ”gears”.. Ive struggled hard with the ”gears” to make a , like, 150 meters sidetrack (when trains is about to meet the other one of them can change track and wait out).
Would that be possible for you to make one? Like the rerail..
Hmmm I am not quite understanding what you are asking.. Could you maybe show me a picture of what you are talking about?
I think that you are trying to describe a passing siding, which is rather easy to make using the switches. Then, turn the 10 degree turn around 180 degrees and it lines up perfectly with the switch you just placed. You then can create two tracks perfectly parallel for your passing siding. Then repeat on the other end to join your passing siding back into your single track mainline. Is that what you are talking about?
Good I am glad I did actually understand what you were looking for! haha.
As for the train station, there is a station and a platform included in the placeable track, just make sure you have the latest version and it should be there!
Hopefully this weekend! not too much in this one, but I will have new high speed switches and crossovers, and I just made that yard shop ladder right for ya as well!
Youre welcome! yes I love the high speed switches and crossovers so far! I have hammered the crossovers at 45mph with no issues with a massive mixed consist, hope you like them!
so the only discord that I know of is the one I created, and JWeezy isn’t apart of it (yet), you’re more then welcome to join it. The link to it is posted just a few comments down
hi was wondering how to put together the turntable for the trains have got the concrete circle placed but not able to lift the turntable into place is there something I’m missing? Thanks and awesome mods!!
The turntable is heavy just like the locomotives, so you will need a mod to increase your strength. I recommend the lumberjack mod as it allows you to change the settings in game!
Hey man! Hope the honeymoon went well (Was reading the comments) but I'm having a slight issue. No matter what I place, shortly after I lose keyboard controls and the camera just starts flying off in one direction, even sometimes it spins! Any idea whats causing this or have a fix for it? Thanks!
Hmm that is a terribly frustrating issue.. I have not experienced that, and I believe I have around 1200 mods currently.. could you do me a favor and start a fresh save game, on a standard in game map, with just the railroad stuff activated and see if the problem persists? It sounds like you may have a mod conflict..
Good, how are you, I'm still waiting for CP Portugal to send me the model of the train, I have a question about how the straight tracks remove the elevation, for example, the curved ones, when applied and there is a difference in level, remain in the air, while the straight ones lift the ground from the ground. take it off?
Random question do u have a discord or a place where people can show off their trains and designs ? I just think it'd be cool too see what people have made with the amazing mods
Sorry for the late reply! I have been away getting married and on my honeymoon.
No I dont have a discord server, I just post in a couple facebook groups every once and a while. I like the idea of you guys starting a discord group tho! how many are in there now?
That's awesome congratulations mate hope you both had the best day. It was Flair that set up the discord, there's 6 in the discord so far which is cool to show off your mods. Looking forward to anything else you may bring in the future
Thank you! it has been a fantastic marriage so far haha. and oh okay cool cool!
And yes I have a pretty big update in the works, for the locomotives in particular! including some new locomotives, and new features! Hoping to get this release out soon, maybe this coming weekend. If not then itll be next weekend probably!
cant wait it sounds like its going to be cool, anything steam related was one of my dads favourite past times he was a massive Fred Dibnah fan so im definitely looking forward to the next update.
Hello, having trouble in mp, the rails, i put them perfect for me im not the host on a local game, for the host its off, even when reloading,but his are fine for both of us not off, and its not me beacause on my screen its perfect placement. pls fix!!
Dear Jeezy! Do you have any tips on how I could precisely rotate the rails when connecting them? It's quite difficult to put together when connected to a shifter assembly.
Howdy! sorry for the late reply, I have been away getting married and on my honeymoon!
As for my recommendation, I absolutely would say the same as Jupiter, I would use the building snap mod and turn the grip snap off, but use the rotation snapping. It is perfect if you set it to 5 degree snap, all of my turns are in 5 degree increments so it works perfect!
I’m having some issues with the railway crossings, sometimes the train or a car will derail on the road. Haven’t looked into the issue yet but it could be the map I’m using, will comment what I find later.
Also I know a lot of other people have been talking about container inter-compatibility with Hispano modding/other container forklifts & reach stackers but it would be good to use the well stock with containers from those modders too as the current ones are ever so slightly too narrow to fit a container inside.
Raised the track height by 20mm and it seems to be fine now though the vehicles on the road do noticeably bump over the rails now
I know you said you were experimenting with combining power units already but it would be interesting how the brake forces are applied too (if it even matters), since realistically all cars would have brakes on them
The yard spawn is not done yet, I included it as a courtesy from somebody that requested I include it even in this development form. I could not get it to work the way I wanted it to, but if I ever go back to that I will correct that. Other than that, it will probably stay as is. Or I can remove it
Im glad you have found it useful at least! I struggled to get it to work the way that I wanted it to consistently every single time, so I rage quit it haha. I will get back to it and fix it at some point!
i use the shop deliverys and line the camera up parallel to the track and get it just right u can buy a train and it be lined up perfectly on the tracks no need to mess with it. that's how i work with Ur mod .best mod in fs22 OG
The ' ( ' shaped metal does not even have collisions set, it is just for looks. So that is not the issue. I have not had any issues with the crossovers, and I have gone across them at 20-25mph with large trains. Could you tell me what locomotive you were using? and which crossover it was? I will try to recreate the issue so I can investigate.
It doesnt really matter which one becouse all of them were doing the same. Some of them were affected more (Amtrak SDP40F) some less (BNSF SD70ACe) but all were jumping. I also used BNSF C44-9W (on screenshot above) and Amtrak SW1500 for testing.
I also was trying to recreate this bug today and.. everything was working fine as it should.. now i dont get it why is that ._.
I love the mods you make. They totally have made the game so much more fun to play and customized maps to be the way you want. I can't figure out how to do the turntable. How do you move the track piece? The track is to heavy even with the super-strength.
Where at in the settings can that be changed? Ive looked in the game option section and don't see it. All I seen was where you can change what button that triggers it on and off.
← Return to mod
Comments
Log in with itch.io to leave a comment.
I've spent easily 5 hours now trying to place track haha. If they don't line up exactly, the locomotive derails. Are you able to make some 'S' curves? What about some placeable train-specific filling stations too. Just a couple ideas. Would love to see it, hopefully its easy to port this to fs25 when it comes out too.
Also. You know how when you place multiple bunker silos, they snap together? I wonder if we can port that functionality into this, to make rails line up correctly.
Do you have any tips or tricks for getting rails to line up correctly? I have spent way too much time trying to perfect it only for the locomotive to drive straight off a curve haha
I have been told that the move object mod that lets you move placeables once you placed them makes it SUPER easy to place them perfectly? I personally use a modified version of the building snap mod that lets me snap to a 0.02m grid and 0.1 degree instead of the standard 0.5m and 1 degree. Makes lining things up super easy for me. But what is this about a bunker that snaps together?? I am not aware of this? Maybe I could implement it in?
I also have added a lot more track options for the next update! I am also including a coal and Iron ore loading building! I am currently working on it
Heyyyy!!! JWeezy 🙂 would you maybe be able to share that modded version of building snap with us haha 😅 IV literally been trying to do exactly that for a week now using notepad++ but for some reason when I go into the game 0.02m for the grid and 0.1° for the rotation doesn't seem to show it's still the default .5m grid and 5° rotation. The LUA file is saved with the edited grid and rotation when opening it back up but I'm missing a step or something.
Hahaha, I would love to share it! but after I got disciplined for sharing my edit of the easy dev controls, I am hesitant to post another edit of a script mod.. Maybe DM me on FB or on Discord and I can send it to you there?
I actually figured it out!!! 😅 Right after sending that, I'm a fucking idiot..... Lol every time I would start the game back up I would stupidly go into the downloads hub from the main menu and I kept updating the mod not realizing that every single time I did that modgub was technically "fixing" the mod back to the original creators specs. I noticed that fs22. Mod assistant still registered it as a working mod with no errors so I started a game and sure as shit the changes I made were working 😅 sometimes I just wanna punch myself in the throat lol
As far as I know, the base game bunker silos 'snap' together somehow. If you place one, the next will 'snap' next to it, at least for the large one. Not sure how that is accomplished, but would be a superb feature.
The Move Placeables mod did help, but its pretty time consuming getting terrain and track to cooperate just right so the locomotive doesn't derail.
Yeah I looked into it.. I had high hopes for that snap that you were talking about with the bunkers, but after I dug into the coding it appears that the code would limit the "snap" to a straight line, and doesnt allow for any angle changes. so basically, the only things that I could apply it to would be the straight track, that snaps together pretty well anyways from the grid snap.. maybe at some point somebody will be able to rewrite the code so that I can implement it the way I would like to, but that is above my skill level at the moment..
I am glad the move placeables mod helped! I will say, I know its tedious and time consuming, but it gets much easier with practice! I am pretty quick with it now
Hopefully building in fs25 is improved to help with this!
Hi
ich benutze diesen auch für die Gleise zu verschieben
https://www.farming-simulator.com/mod.php?lang=de&country=de&mod_id=297356&title...
Howdy, Do you find that using that mod makes it much much easier for you to line things up properly? That is the mod I was talking about in my response to BoogietrOn
Hello, I am having issues when adding the railroad guards to maps. The first one goes down to the earth level then the one on the other side of the track crossing is elevated. Is there a trick to making the second one level? ty
Howdy Ken, yeah like I said, animated object extend causes that for anybody else having this issue. disable that mod while placing the crossing guards, then reenable it to play!
You are the best cheers
Hey Jweezy, big fan of all this as a Railroad Enthusiast in real life but i having a problem with the crossings, unfortunately every time i try to place another county or city crossing next to each other it says exactly "this object is colliding with another object anyway to sort this out? if so help is appreciated
Hi im Bau Menü hast du 2 Anzeigen oben links im Feld die auf on stehen die untere musst du auf off stellen dann ist die anzeige weg und du kannst die Weiche oder Schiene platzieren bei mir ist das taste V Taste C ist für die raster platzierung die hab ich meistens auch aus weil du ohne besser justieren kannst
Ahoj, stáhl jsem si aktualizované soubory, vložil jsem mody, ale nikde ve hře nemůžu najít umístitelné kolejnice. Odstranil jsem všechny startovací mody, nechal jsem jen vlakový systém, mapu země nikoho a koleje stále nejsou nikde k nalezení. Není zde ani karta, ani noclehárna. Pouze ve složce dekorace/ploty je kolej, která je postavena jako plot. Díky za jakoukoli radu.
Howdy, have you downloaded my store category mod? It adds a store category to the construction menu so you must have it. That is where all of the track and such is located now, as I have added many more options for track sections.
Aha, toho jsem si nevšiml. Je mi líto a děkuji
No need to be sorry at all friend, hope that helps and hope you enjoy!
i like the mod, though even though i use the track to put the trains on to the track, line up the track like someone with OCD, and fold the train, the train still will not follow the curves. any suggestions?
You need to UNFOLD the train and all railcars so that they can turn freely. are you unfolding them or folding them?
i've tried both folded and unfolded seems to be happening on the 30 degree left turn track. it seems to jump the track.
I downloaded the update that gave the tracks their own tab in construction menu. However, while the tab shows up, the tracks are still located in decorations. I tried deleting file then adding new one but that didn’t work.
It sounds like you dont have the updated track pack if they are still in decorations
u know our station at Petrie actualy has the same modern layout as that of the 2 platform appearence with that of the elevator and bridge if u know what i mean by that?. I mean honestly when I take the train reguarly irl i keep seeing that on the Kalangur and Petrie stations i see such a layout with those platforms
Can someone explain to me how to connect track to the turntable? Whenever I try to it puts it under it or it won't let me adjust the height to where it needs to be.
I suggest using the building snap mode in free placement mode, then the ground wont be leveled when you place the track so it doesnt mess up the turn table
This mod is awesome. I'm working with RGC right now and we noticed that on server games the trains derail for no apparent reason. I'm trying something with increased wheel lips on the front and rear of the locomotive to see if that helps. Also, for placing tracks I've been using the move placeables mod and it was a game changer for lining up pieces.
If you'd like my version of BNSF_SD40 with the extra wheel parts let me know and I'll gladly send it to you.
Thank you! I am not aware of multiplayer issues? I dont play multiplayer so I havent been able to test them on a server.
As far as the wheels, I am not understanding what you did, you added extra wheels?
As far as the move placeables mod, that is genius! I hadnt thought of that, I will have to try it out!
Any luck with the increased wheel lips? I have issues constant derailing on our server as well and by the looks of it, the track is all level and snapped together.
Just a thought, how come you don't have the invisible barriers on all the tracks instead of just the Rerailer track? Wouldn't that help with keeping the Locomotives and cars on the tracks especially around corners? And maybe stiffening up the wheels so that when you unfold them so they have a bit of friction to the collisions against the inside of the rails.? I mean if that's even possible,vim speaking on something I know nothing about of course so I could be suggesting something absolutely idiotic 😅 just having one of those middle of the night thoughts that you keep running over and over in your head so don't mind me lol
das würde vieleicht gehn aber an den weichen und mit breiter ladung geht das nicht zb:der Cat 335 bleibt an den unsichtbaren Wänden hängen auf dem Flatbed Car
Yeah the invisible barriers sound good in theory, but work out extremely poorly in practice unfortunately :/ As oppi said, any oversize loads will collide, really limiting your ability to use flatbeds and the lowboys. also, the locomotives and railcars do not slide smoothly along the invisible walls like ice, they collide more like Velcro pretty much as soon as they touch they would "snag" on the walls
we would need some inclined bridges
Yes! inclined bridges is coming, for now, you can use the inclined track, place it free (so it doesnt level ground) and then place the black bridge pieces. It kinda works until I get proper inclined bridges!
im curious that structure in between both train platforms i imagine that must house the elevators. hows it possible to get the train platforms with that Bridge and the elevators?
I am not understanding youre question friend
that elevator structure between the two platforms I mean i keep seeing it irl its a kind of two platform setup
ne frage könnte man diese weichen auch machen vieleicht
Glad you are enjoying them! I will see what I can do about creating those track options. I have been having issues with how I could get a diamond to work tho
ok danke :)
Yō really love the mod and everything but I'm trying to model my hometown Temple, TX and i was going to see if you could add diamonds.
Thanks glad youre liking it! I have been trying to figure out how I could get a diamond to work.. since the wheels ride inside the rails it makes it difficult.. but as soon as I figure out how to make it work I will!
coming soon
I love this mod! I've just recently gotten into this game and barely have the specs to run the game with the amount of mods I want to use😅 but between this and terrafarm I don't think I've actually spent more then a few hours actually farming the last couple months haha
Haha glad you like it! yes Terrafarm was a game changer for me as well. These trains have been pretty fun for me! the next savegame that I am working on now is wayyyy more complex than the last one I released. This next one will have mainlines along the river and steep grades to try and pull
that's awesome! IV been having trouble getting the tracks to snap together properly and getting the engines to sit just right on the tracks, they always seem o keep leaning to the left or right and I'm doing everything properly and using build snap and everything but I hink it has more to do with my system itself to be honest.... there's something to do with the collisions on my end not to mention I'm using a gamepad and not keyboard and mouse haha
Hey bro i have same problem and i want to play with the mod so bad i Don t now what to do
Make sure you don't have any mods that add realism or anything like that to your game. I have a mod called Center of Gravity which adds realistic weight distributions over your axels and what not causing my train to engines to lean.
Thank s bro You are the best
Can anyone provide some assistance with using the girder bridges? Whenever I place them then put the track over the bridges, the track just levels the ground and covers the bridge... Not exactly what I was looking to do. I'm trying to cross a small creek on Huron County, MI and I'd rather not use the big red bridge to hop the creek...
Other way around my friend, you should place the track, turn on free placement so that it doesnt level the ground across the creek, then place the bridge on the track and it will place it at the right level!
Okay... is free placement a different mod? I'm sorry if that's a noob question... Just wasn't sure if there is another mod I should have or if it is a setting I'm missing somewhere. Great mods by the way! I really enjoy having a train on my favorite maps that don't already have trains.
Uhhhhh I guess I havent ever even thought of it! I think it is a part of the building snap mod? It allows you to place placeables without deforming the land or painting the land. Not a noob question at all! I am glad you are enjoying it
I'll have to investigate that building snap mod further. I know I have the building snap mod from DumpsterDave. I'll just have to play with it some more to figure out all of the features. Thanks for your help!
You are correct, free placement is part of the Building snap mod... might help if I read the controls window every once and a while... That works perfectly! Thanks again for your help!
Good to hear! youre welcome!
Hey Jweezy i have a request this one is simple enough, i was wondering if you could cook up some crossbucks for rural crossings?
Yes I plan on adding those soon!
Hello!
I'm sure you've gotten this comment before and I'm just not seeing it, but where is the steam train? I vagally remember it and playing with it for a little bit.
But now I no longer see it, and I was just wondering when or if it's getting added back, and even not, I'd love to figure out how to put one into my game, it's be a dream come true.
Howdy! the current version of the railroad locomotives has the NKP 2-8-4 Berkshire steam locomotive included with it! if you are not seeing it, I would suggest making sure that you have the latest version of the locomotives mod and NO other versions, as that can cause issues.
Need help how can I connect this now?
just use standard 20m rail piece and put it inside both ot them.
you have to be precise, otherwise trains may jump up over parts that sticks out where they shouldnt and end up derailed.
there also is (i think it is in vanilla) a piece in fences that look like train track which you place just like.. fences. it have the same wide as those from mod but its really hard to put them as you would like to.. so use it only as a last resort.
Exactly like Jupiter said! I would suggest overlapping a straight piece or a curve piece with the piece on the right, but stick it out so that it connects. or use the placeable fence! It is ususally much easier to overlap track to make connections on straight pieces, so I also might suggest relaying track from the switch back the other way until you can get to a straight piece to line up. If that makes sense?
any chance you could add one of the stillwater central locomotives?
I like that paint scheme! I will see what I can do for ya
bababoey
Just need a trailer wagon for conect
Hey hey it looks great!
Well, I can't put the train wheels on the crane, they don't appear, can you help me with that?
Go to discord there are more photos and a video there
J weezy is cool? 😂 loke
Hi, how did you create this combination? Where have you found the european locomotive?
Looks great
This photo is out of date, the mod has already been released, the European locomotives, this fpi from fs19, the others I made them, waiting for j weezy to post or pass it on the group's discord, I posted the European version of 19 locomotives
Mr JWeezy..
One again a big THANKS for your wonderful mods! Awsome!
Im running a one track line around the map (with some ”gears”.. Ive struggled hard with the ”gears” to make a , like, 150 meters sidetrack (when trains is about to meet the other one of them can change track and wait out).
Would that be possible for you to make one? Like the rerail..
Bless you
Youre welcome! I am glad you are enjoying them!
Hmmm I am not quite understanding what you are asking.. Could you maybe show me a picture of what you are talking about?
I think that you are trying to describe a passing siding, which is rather easy to make using the switches. Then, turn the 10 degree turn around 180 degrees and it lines up perfectly with the switch you just placed. You then can create two tracks perfectly parallel for your passing siding. Then repeat on the other end to join your passing siding back into your single track mainline. Is that what you are talking about?
Mr JWeezy, even though you didnt quit understand my question your answer was PERFECT and just the one I was looking for!👌
One thing that would be awsome is a trainstation.. like a house for passengers and maybe even a busstation connected to it
have a nice day !
Good I am glad I did actually understand what you were looking for! haha.
As for the train station, there is a station and a platform included in the placeable track, just make sure you have the latest version and it should be there!
Are there any plans on adding placable yard shop ladder right? .--.
We have only left side variant but both of them would be useful.
Shoot I totally missed that! Yes I will absolutely include it in the next update
Any idea when the new update will drop? :D
Hopefully this weekend! not too much in this one, but I will have new high speed switches and crossovers, and I just made that yard shop ladder right for ya as well!
I'm so excited. High speed switches sounds amazing :o
I can not wait to use them in my fast logistics lines :'D
And the YSL right... workshop yard now will be complete
Thank you mister <3
Youre welcome! yes I love the high speed switches and crossovers so far! I have hammered the crossovers at 45mph with no issues with a massive mixed consist, hope you like them!
Sory
Почему поезд криво себя ведет и падает с путей!
new mods to add to the pack if j weezy wants 😂
Please dont use my site to advertise somebodys youtube page
Does JWeezy have a community discord by chance people can reach out to him
so the only discord that I know of is the one I created, and JWeezy isn’t apart of it (yet), you’re more then welcome to join it. The link to it is posted just a few comments down
I do not have my own discord group, but I do have discord myself! you can reach out on discord to me @NHLmetPENGUINS or on facebook!
JWeezy, you should definitely join our discord😅
Uhhhh it is saying the link is expired there friend!
https://discord.gg/pRZPMTfReQ
well that’s awkward, I set it to never expire 🤔
https://discord.gg/pRZPMTfReQ
Is there anyway you could make the stairway at the railroad station its own placeable mod for pedestrians to cross the roadway?
Maybe I can at some point! I am focusing on railroad and constructions mods mostly at the moment
hi was wondering how to put together the turntable for the trains have got the concrete circle placed but not able to lift the turntable into place is there something I’m missing? Thanks and awesome mods!!
The turntable is heavy just like the locomotives, so you will need a mod to increase your strength. I recommend the lumberjack mod as it allows you to change the settings in game!
thanks for the reply appreciate it will try that out and let you know if I still have issues !! Awesome mods by the way love the trains a lot!!
Hey man! Hope the honeymoon went well (Was reading the comments) but I'm having a slight issue. No matter what I place, shortly after I lose keyboard controls and the camera just starts flying off in one direction, even sometimes it spins! Any idea whats causing this or have a fix for it? Thanks!
Howdy thanks a bunch! it was fantastic!
Hmm that is a terribly frustrating issue.. I have not experienced that, and I believe I have around 1200 mods currently.. could you do me a favor and start a fresh save game, on a standard in game map, with just the railroad stuff activated and see if the problem persists? It sounds like you may have a mod conflict..
Good, how are you, I'm still waiting for CP Portugal to send me the model of the train, I have a question about how the straight tracks remove the elevation, for example, the curved ones, when applied and there is a difference in level, remain in the air, while the straight ones lift the ground from the ground. take it off?
Howdy, yes sorry for the delay, I have been away getting married and on my honeymoon. I will get back to it soon!
As for the other issue you mention, yes the curves do not lift the ground at this time, I plan on adding that in the future though
Random question do u have a discord or a place where people can show off their trains and designs ? I just think it'd be cool too see what people have made with the amazing mods
I don’t think he does, but I’d be willing to make one, or make a Facebook group just for us lol
that'll be good ive got a discord ive recently set up with no one joined yet lol but happy to join yours to see peoples builds maybe get idea's etc
https://discord.gg/ZpwUj9Kd
there’s the link, just reposted it to change the expiration date to never
Awesome cheers
Sorry for the late reply! I have been away getting married and on my honeymoon.
No I dont have a discord server, I just post in a couple facebook groups every once and a while. I like the idea of you guys starting a discord group tho! how many are in there now?
That's awesome congratulations mate hope you both had the best day. It was Flair that set up the discord, there's 6 in the discord so far which is cool to show off your mods. Looking forward to anything else you may bring in the future
Thank you! it has been a fantastic marriage so far haha. and oh okay cool cool!
And yes I have a pretty big update in the works, for the locomotives in particular! including some new locomotives, and new features! Hoping to get this release out soon, maybe this coming weekend. If not then itll be next weekend probably!
cant wait it sounds like its going to be cool, anything steam related was one of my dads favourite past times he was a massive Fred Dibnah fan so im definitely looking forward to the next update.
Hello, having trouble in mp, the rails, i put them perfect for me im not the host on a local game, for the host its off, even when reloading,but his are fine for both of us not off, and its not me beacause on my screen its perfect placement. pls fix!!
Hmmm I have not had that issue. It sounds to me like there could be an issue with the MP session, not with the rails themselves
Hello,
I can't install the turntable
Could someone explain it to me or make a short video to explain
Thank you
if you mean you cant lift the turntable then i found the easiest thing for me was to edit the EasyDevControls.lua
Use visual studio code for precise line
Line 530 (i put a stupid amount of weight)
local maxPickableMass = 100000000000000000000000000000000000000000000000000000000000
and the same on line 536 as follows
maxPickableMass = 100000000000000000000000000000000000000000000000000000000000
Make sure the game is closed down then save and restart and you can carry anything
Note if you use the lumberjack mod then it will overwrite the easydev control and wont work, so i just removed lumberjack mod
Hope this helps
I will try this
I have the lumberjack mod, I'm going to remove it from my game and put it back later
THANKS
no worries, let me know if it worked for you :)
I had to modify the weight in the turntable2.xml file
I didn't have the EasyDevControls file
ah cool glad u found a way around it
Dear Jeezy! Do you have any tips on how I could precisely rotate the rails when connecting them? It's quite difficult to put together when connected to a shifter assembly.
Try with this mod:
https://www.farming-simulator.com/mod.php?mod_id=235292
you should turn off snapping while placing curve rails and put them manually, but the rotation angles will help for sure
Howdy! sorry for the late reply, I have been away getting married and on my honeymoon!
As for my recommendation, I absolutely would say the same as Jupiter, I would use the building snap mod and turn the grip snap off, but use the rotation snapping. It is perfect if you set it to 5 degree snap, all of my turns are in 5 degree increments so it works perfect!
Found an issue when placing some of the tracks it does not paint the ground with the same track
I’m having some issues with the railway crossings, sometimes the train or a car will derail on the road. Haven’t looked into the issue yet but it could be the map I’m using, will comment what I find later.
Also I know a lot of other people have been talking about container inter-compatibility with Hispano modding/other container forklifts & reach stackers but it would be good to use the well stock with containers from those modders too as the current ones are ever so slightly too narrow to fit a container inside.
Raised the track height by 20mm and it seems to be fine now though the vehicles on the road do noticeably bump over the rails now
I know you said you were experimenting with combining power units already but it would be interesting how the brake forces are applied too (if it even matters), since realistically all cars would have brakes on them
Yes sorry I have been away getting married and on my honeymoon!
I am going to get back to it soon. with some updates and hopefully compatibility for other containers
The yard spawn is not done yet, I included it as a courtesy from somebody that requested I include it even in this development form. I could not get it to work the way I wanted it to, but if I ever go back to that I will correct that. Other than that, it will probably stay as is. Or I can remove it
i find it really useful for making long trains other wize im stuck doing it 1 by 1
Im glad you have found it useful at least! I struggled to get it to work the way that I wanted it to consistently every single time, so I rage quit it haha. I will get back to it and fix it at some point!
i use the shop deliverys and line the camera up parallel to the track and get it just right u can buy a train and it be lined up perfectly on the tracks no need to mess with it. that's how i work with Ur mod .best mod in fs22 OG
Is anybody else having problem with crossover track? When im passing over it sometimes train wheels jump up and cause derailment.
The ' ( ' shaped metal things between rails probably have too big hitboxes, squeezing wheels and force them to move up- just my theory.
The ' ( ' shaped metal does not even have collisions set, it is just for looks. So that is not the issue. I have not had any issues with the crossovers, and I have gone across them at 20-25mph with large trains. Could you tell me what locomotive you were using? and which crossover it was? I will try to recreate the issue so I can investigate.
It doesnt really matter which one becouse all of them were doing the same. Some of them were affected more (Amtrak SDP40F) some less (BNSF SD70ACe) but all were jumping. I also used BNSF C44-9W (on screenshot above) and Amtrak SW1500 for testing.
I also was trying to recreate this bug today and.. everything was working fine as it should.. now i dont get it why is that ._.
Sorry I have been away getting married!
Hmm yeah that is weird.. glad it is working now tho!
Hahaa.. didn't expect that at all. Congrats to ya!
I love the mods you make. They totally have made the game so much more fun to play and customized maps to be the way you want. I can't figure out how to do the turntable. How do you move the track piece? The track is to heavy even with the super-strength.
Super strength wont do it,you need to have lumberjack,and in settings there’s a place where you can make lift weight indefinite
Awesome thanks.
Where at in the settings can that be changed? Ive looked in the game option section and don't see it. All I seen was where you can change what button that triggers it on and off.
Amazing mod, thank you.
What is the purpose of the markers near the yard spawn rails ?