hey idea a caboose and older coaches. and found a few bugs the otiwa black loco has missing wheel texture the steam trian has a lot of flowting stuff and lacks power. but i know WIP had to update and add can we get a pumpcar or a small inspection car for RP or testing the track layout it would be easyer for testing if derailes
Yes caboose is in the works, as is some older passenger coaches. I will fixe the Ottawa loco! my mistake. Yes the steam loco was not supposed to be included yet, it is a WIP and is not released. I will see what I can do about a pump car or something!
sweet and i seen the commet about the steam train looks good so farand thank you loving this mod and if you can use this mod for parts for trucks and tweak this one it works on rails but has to be lowered a bit and needs arail mode so will go around curves and tracks added just helping https://www.modhub.us/farming-simulator-22-mods/huddig-1260e
Amazing mods as always. Just a suggestion though. Is it possible for you to make a store category so that players can find all your mods under that as all the placeables are scattered in the sections.
Thank you! and yes, I wasnt able to figure out the store category script the first time I tried it. But I will try it again and get it figured out at some point soon!
Cool that's great. If you don't mind you can get in touch with Snakebizzle. his store category works just fine compared to Tri-State Crew which throws a bunch of errors.
Is anyone having trouble connecting to the grain cars with a locomotive that is different from the original locomotive that was connected to the grain cars? The cars will only reattach to the original locomotive and not to a different locomotive.
unfortunately Giants game engine only allows items to be connected in one direction, meaning you cant build a train from one end, then run around it and connect to the other side.. the only way to do this is to disconnect all of the railcars from each other by holding control and hitting the disconnect button, then running around and connecting them all back together from the other end. Nothing I can do to change that sadly as its a limit of Farming Sim. Is that what you are trying to do?
Thank you for your reply. What you described above is exactly what l am trying to do. I have enjoyed using your train mod and I am looking forward to your updates.
Yeah I recently did this while switching out an industry off of the mainline, then I used a passing siding to run around the train and grab it from the other end. Unfortunately this is the only way that you can do it as I described it, with disconnecting all the railcars and then reconnecting. I was on flat ground so it wasnt a huge deal as nothing moved, but it definitely breaks the emersion having to do that :/ I am glad you are enjoying it tho! I have plans for another update this weekend!
I just want to thank you for your mods and hard work! total game changer. I'm having hours of fun with your mods. Is there any plans for a logging car? just wondering.
Hey hey youre welcome! thank you for the appreciation, I am glad you are enjoying them so much! Yes I do have plans for a logging car, one of my testers just found me a good model I think so I hope to have it in game soon!
Updates will be posted today! a few new rolling stock, and Simple IC controls for all of the doors on the Superliner cars! I have a lot more in the works, I work full time tho and just mod/play in my free time so no timeline unfortunately.
I did that by following the instructions for universal auto load on one of your flat cars, still needs some tweaking but the basic auto load and unload worked to load and unload standard pallets onto a platform. By the way awesome mod keep up the great work
ok anyone that is having a hard time with amtrak use the rerailer strip to place them works great and go slower as they are top heavy. and to modder love this but can you ajust the center of mass lower on the amtrak cars they tip easy
hey on the yellow 53 A car the coupler dont have a connect point pluse i would like to know if you will be coming out with the logging car . enjoying the mods big time just thought i would let you know great work and i know WIP sorry it only connects one way
i have the easy dev controls installed and the updated version, but when i try to pick up the locomotive, it says object too have and i have super strength turned on.
Hmmm interesting.. Try redownloading the easy dev controls edit that I have, and make sure you dont have any other easy dev controls or super strength mods enabled?
thanks a bunch man! Much appreciated! I am currently on pacific NW farming, I believe it is a 4x map so it’s relatively big enough. I have a double track mainline all the way around the perimeter of the map, with a big yard on the south edge of the map, just south of the town. Seems to work pretty well! With room for sidings and even some short lines possibly
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How do you open the door on the box car?
you need IC
Oh! Thank you
hey idea a caboose and older coaches. and found a few bugs the otiwa black loco has missing wheel texture the steam trian has a lot of flowting stuff and lacks power. but i know WIP had to update and add can we get a pumpcar or a small inspection car for RP or testing the track layout it would be easyer for testing if derailes
Yes caboose is in the works, as is some older passenger coaches. I will fixe the Ottawa loco! my mistake. Yes the steam loco was not supposed to be included yet, it is a WIP and is not released. I will see what I can do about a pump car or something!
sweet and i seen the commet about the steam train looks good so farand thank you loving this mod and if you can use this mod for parts for trucks and tweak this one it works on rails but has to be lowered a bit and needs arail mode so will go around curves and tracks added just helping https://www.modhub.us/farming-simulator-22-mods/huddig-1260e
Amazing mods as always. Just a suggestion though. Is it possible for you to make a store category so that players can find all your mods under that as all the placeables are scattered in the sections.
Thank you! and yes, I wasnt able to figure out the store category script the first time I tried it. But I will try it again and get it figured out at some point soon!
Cool that's great. If you don't mind you can get in touch with Snakebizzle. his store category works just fine compared to Tri-State Crew which throws a bunch of errors.
Is anyone having trouble connecting to the grain cars with a locomotive that is different from the original locomotive that was connected to the grain cars? The cars will only reattach to the original locomotive and not to a different locomotive.
unfortunately Giants game engine only allows items to be connected in one direction, meaning you cant build a train from one end, then run around it and connect to the other side.. the only way to do this is to disconnect all of the railcars from each other by holding control and hitting the disconnect button, then running around and connecting them all back together from the other end. Nothing I can do to change that sadly as its a limit of Farming Sim. Is that what you are trying to do?
Thank you for your reply. What you described above is exactly what l am trying to do. I have enjoyed using your train mod and I am looking forward to your updates.
Yeah I recently did this while switching out an industry off of the mainline, then I used a passing siding to run around the train and grab it from the other end. Unfortunately this is the only way that you can do it as I described it, with disconnecting all the railcars and then reconnecting. I was on flat ground so it wasnt a huge deal as nothing moved, but it definitely breaks the emersion having to do that :/ I am glad you are enjoying it tho! I have plans for another update this weekend!
I just want to thank you for your mods and hard work! total game changer. I'm having hours of fun with your mods. Is there any plans for a logging car? just wondering.
Hey hey youre welcome! thank you for the appreciation, I am glad you are enjoying them so much! Yes I do have plans for a logging car, one of my testers just found me a good model I think so I hope to have it in game soon!
Would it be possible to add or have an option in the shop to have vertical stakes on the flatcars for logs?
Ill see what I can do about that! maybe I can find a log railcar even
where can i get the container for the intermodel?
The containers for the intermodal will be on my site soon hopefully. For now, I believe there are containers on the in game mod hub?
i cant find it in the shop
The rolling stock are in the trailer/attachments section of the store in their own section called Railroad Cars
Thank you for these three mods !
Do you already know what you will add in the next updates ? And when ?
Updates will be posted today! a few new rolling stock, and Simple IC controls for all of the doors on the Superliner cars! I have a lot more in the works, I work full time tho and just mod/play in my free time so no timeline unfortunately.
Is it possible for you to add a Vehicle Autoload for the flatbed cars ?
Ohhh interesting.. Ill see about that!
I did that by following the instructions for universal auto load on one of your flat cars, still needs some tweaking but the basic auto load and unload worked to load and unload standard pallets onto a platform. By the way awesome mod keep up the great work
ok anyone that is having a hard time with amtrak use the rerailer strip to place them works great and go slower as they are top heavy. and to modder love this but can you ajust the center of mass lower on the amtrak cars they tip easy
glad you’re enjoying them! Yes center of mass will be lowered in the new update
cool and did you see my idea for logging car
where the store do i fine the cars
The rolling stock is in the trailers section of the store in their own category called railroad cars
hey on the yellow 53 A car the coupler dont have a connect point pluse i would like to know if you will be coming out with the logging car . enjoying the mods big time just thought i would let you know great work and i know WIP sorry it only connects one way
on the box cars and cattle cars, can the cattle cars carry livestock and can the box cars carry stuff from productions?
yes
box cars you can walk up to the doors and open them with simple ic, livestock the same way butt I haven’t added the livestock to the livestock car yet
i have the easy dev controls installed and the updated version, but when i try to pick up the locomotive, it says object too have and i have super strength turned on.
Hmmm interesting.. Try redownloading the easy dev controls edit that I have, and make sure you dont have any other easy dev controls or super strength mods enabled?
insane detail. any recommendation for the best maps to use them with, other than the piblic map? great work so far and keep chugging away as it were.
thanks a bunch man! Much appreciated! I am currently on pacific NW farming, I believe it is a 4x map so it’s relatively big enough. I have a double track mainline all the way around the perimeter of the map, with a big yard on the south edge of the map, just south of the town. Seems to work pretty well! With room for sidings and even some short lines possibly
thanks man! also nice reference to that crazy stack of containers u posted a few weeks ago.
Where do you find the containers at? Thanks
Containers will be released on my site soon!
Thank you!
thanks mate
you’re welcome, enjoy!