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how do i get the crossing guards to work

the crossing guards will come down automatically if you are using the animated object extend mod! or if not, you can walk up close to them and trigger them on or off

Afternoon!

Love the mods. This really scratches my farming, truck and train itch. I do have a few questions: are you able to make the rail joints snap together on the ends to help with the leveling of the track, to prevent 'popping off the rails? Perhaps something that could be turned on or off depending on what's needed. Could the track sections be smooth but just look like they have ties to prevent the cars from hopping? Can the font on the number '1' for locomotives be scaled differently?

Again, thanks for making these amazing mods!

Hello! thank you for the kind words!

I have tried to find some way of making the tracks snappable.. I was able to get them to snap together using the same scripting as the snap script for in game bunkers. however, it only worked in a straight line.. so it wouldnt be helpful for curves and isnt any more helpful then the building snap.

I have actually implemented your second idea! in the next track update, the rails will have collisions, but all of the railroad ties will only be visual. I did this to 1 reduce the number of collisions computers are having to make (it seemed to help some, not as much as I was hoping for) and 2 to reduce the bouncing. Again it helped, but not as much as I had hoped.. But its definitely an improvement!

for the number 1, it is scaled the same as all of the other numbers with the same font and everything.. it just looks a little different because of the spacing I think.. maybe at some point I will figure out how to make it look better by adjusting the spacing, but it would have to be specifically for the 1 and only for it.. I will see what I can do

hey jweezy, I'm curious do the train textures sometimes glitch out for you when you install new mods? every time i install a new mod the textures go pixelized. it happens most with buildings. but when i uninstall your mods it fixes everything. have any idea why this is?

Hallo JWeezy,ich bin über deine Arbeit hell begeistert,ich hoffe das du noch mehr geniale mods einbrindst.

Hello, thank you for the kind words! I do have more stuff coming, including my first attempt at an intercity tram! I hope y'all like it

Really stoked about this mod. Will raise the logistic to a whole new level!

However i have very many issues with de-railing.. 

Going 15kph in a turn or sometimes even on a straight piece of track the the train and carts derails.  

I have the rain and carts unfolded. Anything im missing or doing wrong you think?

Im using FS22

Keep up the awesome work!

Glad you like it! It sounds like you might have issues with uneven track. All of the track must be placed at the same height, so sometimes it is best to level the ground before placing any track. You also must make sure the tracks are aligned properly. I can hit 100mph on straights easily with the amtrak locos and I can take any train around 90 degree bends at 30mph with no issues

where is the auto rack loader i cannot seem to find it?

why does the railroad crossing cause an invisible hitbox above is that causes me not being able to place more anywhere near it?

If youre having issues with that, disable the animated object extend mod while placing, then re-enable it while playing. That mod is what causes that issue

the issue still persists even when i deleted the mod, the crossing make a really long hitbox that cause me not being able to place it on ground level

Hmmm.. It could be the map? what map are you on? do gates and doors open automatically on that map

i have the issue to. it is with all maps including your save.

How are people getting the train turntable placed? I have the base circle down but then how does the actual turntable get moved into position? I have a teleport mod so was able to move the turntable local to the base, but no idea how next to prcede. Superstrength doesn't seem to be strong enough, i'm using the easy dev tool version. Help in any way would be appreciated. Thanks.

I suggest using the lumberjack mod! that mod has the ability to set the strength to infinite, making it capable of lifting the turntable

is there any way you could make any smaller bridges that work with the incline tracks? its pretty hard to find something that works with the tracks

Hmm... I will see what I can do!

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Hello. Just to start. I absolutely love your mods. I re-downloaded fs22 to trial your mods and I've loved them all. I'm only just now playing with the animated mod with the signals and having difficulty with how far the triggers are but I'm sure I will work around it. But I do have to ask, is there a future plan on bringing this to fs25? As the one set of mods keeping me on fs22 are yours and would love to use them in the newer game. Keep up the good work :)

Howdy, thank you so much! glad you are enjoying them so much! as far as the signals, I know have different signals for different speeds. the Yard Speed signals, you have to be much closer before they activate. the normal ones are for mainline speed and activate further out.


As far as FS25, yes I have every intention of bringing them to FS25 at some point! I dont currently own FS25 yet, but at some point I will convert everything to FS25

Thank you. I have now changed around the signals and it all works perfect :) 

would be great to use all these on fs25 so I look forward to them being ported across :) one mod that would make a good addition to the trains would be a Crane carriage. I use the train to transport equipment and machines around the map so this would be good to have.

please please please we cant wait for you to get the wonderful work with those trains and put them on fs 25 we will go crazy. this is one of the BEST mods pack that set fs  in a new direction that makes the game more exciting and worth playing.. NO ONE can do it like you. 

Thank you for the kind words!

would you be able to make something like this crossing slip?

Hmmm.. I will see what I can do. Might be difficult because of the narrow angle on the diamond

Hey Jweezy. I have a problem with the crossing gates. whenever i place a single one down, it will no longer let me place them of the ground, and all subsequent crossing signals are floating, and sometimes bring the ground up to them. what do i do, or what can you do, to rectify this?

Unfortunately there is nothing I can do to rectify that, as it is caused by the animated object extend mod. So luckily there is an easy fix! just disable the animated object extend mod while you are placing tracks and such, and then reactivate that mod when you are done building and are ready to run trains. enjoy!

Hello Jweezy! I am trying to download this mod, and whenever I see it in FS22, it is just a turntable. May i have help to get the tracks? Thank you.

Howdy friend, do you have my store categories mod? Without that mod, there is no store category for these placeables

Im sorry, i didn't know you needed that. Still on Itch?

i have the railroad crossing gates but i cant get them to turn on

hmmmm.. Do you have the animated object extend mod enabled?

I find your mods perfect to play with, but now that I play with the map FS22_DondiegoMap I saw that the rail that was already there is the same as yours but I can't put trains on it. It doesn't stay on the rails but tilts. Any idea how this can happen? Saves me laying down rails :-)

Thank you! as for the rails already on the map, I cant say for sure as I have not played that map. But it sounds like the rails might be a bit different than my rails unfortunately, does it do that with all Locomotives and rolling stock?

Tried that too but unfortunately. FS22_DondiegoMap map is a nice map only when I want to put a harpor crane there I get that there is no place. even on a large field where there can be 10 I get that message. only at the right place at the shop it is possible. I just went to Pacific NW Farming map. nice map and simple.

hey how do you lift your turntable lol lumberjack and easy dev both say its too heavy

Deleted 94 days ago

Worked it out, don't worry!!! :)

Cheers.

Hahaha I didnt even see what ya said, but glad its working now! enjoy friend!

Is there anyway to still manually turn the crossing gates on and off?

Yes if you dont use animated object extension mod then you can turn the crossing gates on and off manually. I am not sure how the diamonds work manually tho.. You might have to switch it back and forth if youre not going to use that mod

Deleted 94 days ago

Ok and how do you disable the animated objects extend mod?

when selecting mods before loading the game, just deselect the animated object extend mod

oh ok makes sense lol

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hi jWeezy got  the loco and rolling stock and trax yet in decorations /other no trax??? been loding moving to mods restarting game no trax ? ...no trax no fun  any thoughts on what to do? tryed only lodding traxs no other mod /nothing yet when i look at down load it shows it is there... 2 hrs in and im lost////ok got it!!! i  downloaded  your( store mod) and all works. 

Hahaha glad you got it! yes you need the store category mod as well

Hi JWeezy I am loving your mods, and you have done great work on these mods, but I have a question about the crossing gates.  I have autodrive on a grain truck that goes to the silo, and one of the routes it takes is a crossing from there and back. The gates will automatically close on the worker and it wont go thru. Is there an option for it to not turn on automatically, and so I don't have to go turn them off manually.  Please and Thank you

From B.I.G Farming

howdy,


yes I totally understand your issue. Unfortunately, from digging into the coding and with my limited knowledge of coding, there is no way to make the gates only “trigger” with a specific collision mask. It appears that the coding is looking for any collision mask operated by the user. I could maybe make an option where you could go around and turn the auto sensor “off” on the crossing gates by lowering the trigger area below the ground? But then you would still have to turn it back on before it would function for the train, which would be the same as just turning it on and off for the train.. I wish I could do more, butt for now I recommend just disabling the animated object extension mod when driving vehicles, and enabling for train driving.

Hello, it is really not for this message but i was wondering about the CAT 140M. I am about to buy and would know if it plows snow well. Also, are you sure that it is still working? Because i've been trying to download other versions of it on other sites but it wasn't working. So yeah, just making sure before buying, thank you!

Ok Thank you for answering. I was just wondering if I had missed anything while downloading the mod, or something was wrong with my computer, but that settles it .

Thank you from B.I.G Farming.

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